The power of the Pile Bunker series, unappreciated to this point, was finally realized with this model. Though it's far larger than most other R-craft, the unleashed power of the Hyper Telsa Pile Bunker can't be ignored. It still requires close range contact, which some pilots still didn't agree with. The series enjoyed new attention thanks to the improved Wave Cannon, but still not enough to compare with most of the other R-craft; thus, the R-9DP3 was the last of the series.
[Supreme Pile Bunker Unit]
The once unappreciated series jumped into the spotlight with this model. Nobody forgets its name after seeing the brutal weapon in action.
- 2 x Round Bit
- 2 x Shadow Bit
- 2 x Homing Missile
- 1 x Depth Bomb
- 1 x Scatter Bomb
Gw-PB3 Kenrokuen -Battle Weapon-
Final form of the unit boasting a Pile Bunker with the highest destructive power a unit can have. Can sink ships with a single blow.
Charge: 4 Turns
Ultrahard Pile Driver
|Tracer Missile II||7||31||37||2-3||75%||A/B||Guided||Enhanced missiles with higher-powered homing devices for greater accuracy. Can intercept enemy fire.|
|Depth Charge||3||60||71||Down 2-2||35%||ATK||Missile||Depth charge of exploding gunpowder that is aimed downwardly. More damaging than other missiles. [Shoots downward only]|
|Kenrouken Charge||99||80||95||1-1||55%||ATK||Ram||From the housing of huge armor around the cockpit, the enemy is rammed hard. The most powerful body ram.|
|Pile Bunker Charge H||4 Turns||260||307||---||100%||ATK||Physical||Uses compressed wave gun energy to hammer out ultrahard piles at high speed. Short-ranged, but top-notch destructive power.|
This craft is named Doomangang in the Korean version of the game.