The ultimate in beam weaponry and technology, the R-9DH3 Concertmaster was one of the largest R-craft created. Building upon the R-9DH2 body, this model was heavily reinforced and braced in order to handle the highest output possible from the Wave Cannon, which was nearly fully integrated with the main body of the craft. The name is a musical reference to the tones and baton-like physical appearance of the Wave Cannon.
Requirements
An upgrade to the Bit Conductor allowed the R-9DH3 another option for equipping Bit Devices. Logging 30 minutes of flight time with the R-9DH2 Hot Conductor unlocks this craft.
Description
[Hyper-Extended Irradiation Beam]
Has the longest discharge time of all fighters. The body was radically altered to accommodate higher output and heat efficiency.
Armaments
Force
- 2 x Round Bit
OR
- 2 x Shadow Bit
OR
- 2 x Shield Bit
- 1 x Depth Bomb
OR
- 1 x Scatter Bomb
Requirements
After obtaining the R-9DH2 Hot Conductor:
Description
[Hyper-Extended Irradiation Beam]
Has the longest discharge time of all fighters. The body was radically altered to accommodate higher output and heat efficiency.
Armaments
Force
- 2 x Round Bit
OR
- 2 x Shadow Bit
OR
- 2 x Shield Bit
- 1 x Depth Bomb
OR
- 1 x Scatter Bomb
During the time of R-Type Final 2, the R-9A4 Wave Master and the R-9DH3 Concertmaster have been widely employed as the main fighters of the Space Corps, as seen in the Familiar Space City route (as enemies of the Bydo-infected pilot) and the Center of the Planet Bydo route (as allies).
R-9DH3 as the enemy #72 at the Bydo Lab:
- Subtitle: Trans-dimensional fighter
- Enemy Size/Strength: Humankind
- Enemy Classification 1: Mecha Species
- Enemy Classification 2: Airborne
- HP: ★★
- Stage: A Familiar Space City
It's designated as the Rwf-9DH3 here.
Description:
Rwf-9DH3 Concert Master -Midrange Support-
Ultimate fighter combining a long-range wave cannon with mobility. A masterpiece aircraft. [Attachment: Defensive Force]
- Units(Total squadron HP): 5 (100)
- Fuel: 35
- Charge: 3 Turn
- Radar: 3
- Speed: 3
- Evade: 30%
Installations
- Force Enabled (Defensive Force)
- Charge Enabled
Requirements
- Long range wave gun
- Warfare database
- Hull upgrade 1
- Hull upgrade 2
- 1 x R-9DH2 Hot Conductor
- 40 Solonium
- 40 Etherium
Armaments
Name | Ammo | Power | ACE Power | Range | Hit | Use | Type | Note |
---|---|---|---|---|---|---|---|---|
Tracer Missile | 7 | 25 | 30 | 2-3 | 70% | A/B | Guided | Missiles with high-powered homing devices for better accuracy. Can intercept enemy fire. |
Dense Wave III | 3 Turns | 94 | 111 | --- | 100% | ATK | Particle | Final version of the Dense Wave cannon developed to provide both long-range and short charge times. Even more powerful than its predecessor. |
Force Enabled | ||||||||
Twin Laser | 14 | 35 | 42 | 2-2 | 50% | A/C | Vector | A similar design to the Anti-Air Laser, but with lower firepower and higher accuracy. |
Fission Laser | 14 | 43 | 51 | 1-1 | 65% | A/C | Vector | Incredible destructive laser that erupts and explodes on contact. |
Shield Laser | 18 | 50 | 59 | 1-1 | 75% | BLC | Vector | Defensive laser specially designed to intercept incoming enemy fire, such as missiles. |