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Warship

The giant Warship is a common boss enemy pilots face during R-Type missions. Warships are typically festooned with weapons and supplemental parts, and are frequently supported by drone craft, such as Guntaks or Revos to fend off small attackers. Regardless, the Warship's Core is the primary target. The Warship has been known to detach parts of itself after sustaining damage in that area, which then become a navigation hazard.

R-Type[]

Warship-Full by Fel1230

Approximately 1 kilometer in length, this craft comes equipped with a space navigation system.

The Warship contains the components:

Although it is called the Green Inferno, it was also given a small number of nicknames, such as the Battleship Crusader and the Mega Battleship. In some versions of the game (most notably the PC-Engine), there is also the ground to contend with, when the ship flies lower, as well as enemies who will "escort" the Warship (e.g. Bink, Pata-Pata)

R-Type II/Super R-Type[]

A Bydo warship used to capture planets. It is equipped with homing missiles, a wave laser and a vertical laser.

Pilots will be assaulted by many Warships in this mission, thankfully a bit smaller than the first one. They're outfitted with Bydo Shot cannons, forward-firing bolt lasers that pierce through Forces, missile launchers, bomb droppers, lasers that shoot towards the ground and are even equipped with Hatches. These ships cannot be destroyed, as they are rendered to be nearly indestructible for the most part. They carry Audreys and will deploy them when hostile targets are nearby.

The Warships in Super R-Type are colored red and are much larger than the likes of the first one.

They are called the Planet Bombing Warships here.

R-Type Delta[]

Although there was a Bydo mini-battleship encountered in the first contact, there is a battle with the super-carrier "Trojan" in the third contact.

A giant battleship of a separated and united type. It launches a variety of attacks.

The Green Inferno from the original R-Type also makes a return as the final opponent in the Stage 5 boss rush. It is now badly damaged and broken in half along its middle, with the two halves attacking as they rotate and slam together.

R-Type Final[]

A giant war machine made for inner and outer atmosphere use. The huge Wave Cannons on the bow are capable of destroying an entire planet. It was expected to have a great impact in the Bydo war, but the Bydo took control of it and now it destroys human cities.

In the manual for the PAL versions of R-Type Final, it is given the title Giant Warship. The Warship in Battleship Raid contains the following components:

Glam, Surge, Revo and Land Gains also protect the Giant Warship.

R-Type Tactics II: Operation Bitter Chocolate[]

A Warship of the same version encountered in R-Type, and later as a wreck in R-Type Delta, is encountered in the third mission once the Space Corps and the Granzella Revolutionary Army have allied with each other, with all of its deadly armaments from past games intact; the player commander calls it the "Green Hell". The number of map hexes taken up by the Warship dwarfs even the largest playable ships, and any units caught in its path will be destroyed instantly. Gains and Revos will also impede player progress in trying to destroy the ship.

Like always, its weak point remains the Warship (Core); destroying it will destroy the ship. Sections of the ship that could be destroyed in past games could also be destroyed in its Tactics II rendition.


Description: Warship

B-SBS Green Inferno -Giant Ship-

Huge comorant battleship wandering warp space. It was once part of a popular space technology, but became corrupted by the Bydo.

Stats:

HP: 260

Fuel: 100

Radar: 8

Speed: 1

Evade: 3%

Requirements:

This ship can only be obtained by hacking.

Armaments: Warship

Name Ammo Power ACE Power Range Hit Use Type Note
Core Def Gun 15 35 42 2-4 65% A/B Guided Gun protecting the "core" that controls the Green Inferno. Uses multiple bullets to attack and intercept incoming fire.


Description: Multi-Turret

B-SBS Ship Multi-Turret -Giant Ship-

Multi-turret battery attached to the battleship's outer walls. Has multiple gun barrels and a wider range.

Stats:

HP: 100

Fuel: 100

Radar: 6

Speed: 0

Evade: 3%

Armaments: Multi-Turret

Weapon

Name Ammo Power ACE Power Range Hit Use Type Note
Auto AG Cannon 15 35 42 2-4 65% A/B Guided Automatic anti-ground shells emitted from a multi-turret battery, placed on the lower side of the Green Inferno.

Description: Gun

B-SBS Battleship Gun -Giant Ship-

Turrets mounted in large numbers on the ship's outer walls. Bullets are endlessly produced from the ship's inside.

Stats:

HP: 100

Fuel: 100

Radar: 6

Speed: 0

Evade: 3%

Armaments: Gun

Name Ammo Power ACE Power Range Hit Use Type Note
Anti-Air Shell 15 35 42 2-4 65% A/B Guided Anti-aircraft shells emitted from the gun battery, placed on the upper side of the Green Inferno.

Description: Cannon

B-SBS Ship Cannon -Giant Ship-

Turret on huge battleship's front end. Has enhanced firepower.

Stats:

HP: 100

Fuel: 100

Radar: 6

Speed: 0

Evade: 3%

Armaments: Cannon

Name Ammo Power ACE Power Range Hit Use Type Note
Main Cannon 15 35 42 2-4 65% A/B Guided Powerful ammo emitted from the main gun that is located near the Green Inferno's bow.

Description: Main Engine

B-SBS Battleship Main Engine -Giant Ship-

Huge battleship's driver. The energy released as a driving force is greater than a warship's bow cannon.

Stats:

HP: 130

Fuel: 100

Radar: 8

Speed: 0

Evade: 3%


Armaments: Main Engine

Name Ammo Power ACE Power Range Hit Use Type Note
Main Engine Wake 2 Turns 105 124 --- 100% ATK Particle Injection of the main engine of the giant battleship. To move at the speed of light, it has an overwhelming energy output. Highly damaging.

Description: Nozzle

B-SBS Ship Elevated Nozzle -Giant Ship-

Nozzle for the battleship's gravity control. Allows it to escape the gravity wells of even massive planets.

Stats:

HP: 130

Fuel: 100

Radar: 6

Speed: 0

Evade: 3%


Armaments: Main Engine

Name Ammo Power ACE Power Range Hit Use Type Note
Lift nozzle Wake 2 Turns 105 124 --- 100% ATK Particle Injection released from the lift nozzle when the bulk of the Green Inferno is raised.

Gallery[]

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